Garett Bishop

— PROJECT NAME

Bad Knights


— ROLE

Level Design

Environment Art

Producer


— DATE

07/09/2025

We wanted to partner together and tackle a project and see it through till the end. This is Bad Knights. Game Idea started in early March and Build completed in May! She's rough around the edges and as typical indie game development, she's not finished & lives as a prototype.

You had left your kingdom because the Bad Knights had come and claimed your land. Your fellow Knights were slaughtered, and you came back to seek vengeance & reclaim the land! Bugs are to be expected it was meshed together project of systems; enemy difficulty doesn't scale so be careful and there could be some cool movement tech if you try hard enough!


— PROJECT NAME

Pavlov VR

Desert Glory

SOCOM II Remake


— ROLE

Level Design

Environment Art Publishing


— DATE

07/22/2022

This was my first map ever made and released and having started my game development journey on Unreal Engine 5.0 in April 2022, I had to jump back to 4.27, which had different workflows and less tooling than what I had started learning with which caused issues but I still got it out by June 2022. Like size of my project was a hindrance due to me leaving multiple asset packs in the compiled map, overuse of decals & unneeded materials & high-resolution texture usage.


Overall, would love to revisit more SOCOM maps when/if I get my Steam Frame!

Trailer

Workshop Download